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Game engines, emulators, firmware, inference engines like llama.cpp and the libraries under them.
From Oct 14 to Oct 20, 2026, the 406 ranked repos gained 87k stars, 4% fewer than the week before.
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Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Switch games running natively on iPhone, iPad and Mac: an NSP folder becomes an unsigned IPA (NSO rewriter, Horizon HLE host, NVN→Metal)
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
+1 more from AhmadHassan-BTed
Quantifying the pulse of parallelism: A C++ concurrency telemetry framework measuring the human-perceived efficiency of concurrent execution strategies.
Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad and Mac — full touch controls, 60 fps, new endgame modes. Bring your own game files. 开源的《暗黑破坏神 II:狱火重生》术士君临 iOS / macOS 兼容层
Full decompilation of Pokémon HeartGold and SoulSilver.
Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
Co-op Anything: point your AI agent at any single-player game and play it with friends (online and/or splitscreen!). MCP server and playbook to let you reverse engineer, fix, test, ship and share what it learns.
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
Tool for automatic PS5 executables porting to Linux and Windows
llama.cpp on a jailbroken PS5: run any GGUF model natively on the console, starting with Qwen 3.8
Let an AI model use a real iPhone with a $7 ESP32: AirPlay eyes, USB HID hands, any OpenAI-compatible vision model. No Mac, no developer account, no jailbreak.
DriveClub (PS4, version 1.28) running natively on Windows
llama.cpp on a jailbroken PS5: run any GGUF model natively on the console, starting with Qwen 3.8